Tutorial – 7 Houdini Tips to Speed Up Your Workflow
Artist Tim van Helsdingen has put up a half hour video with some helpful Houdini workflow tips. Beginners like me can really get a head start on learning how to work quicker with the software.
If you want to know before you watch, this will cover:
Splitting & Linking views
Alt + [ or ] Allows you to split panels in the interface so you can customize it per task.
Custom Environment Variables
Setting home directories, cache, so you can assign what drives are used such as home on a main drive, or the cache on a large SSD array.
Using presets will help you keep an organized folder structure
Easier way to create flipbooks via the opengl node which functions like a mantra node and makes it easier to create and version previews
Houdini default lacks the ability to focus on an object to create a DOF style effect. You’ll walk through how to create this beginning with a null.
Handheld Camera Wiggle Using Chops
Just a general tip not so much a workflow improvement, but learn how to add motion to a camera to simulate a shaking or handheld viewpoint
Integrating with Deadline
Showing the basics of utilizing Deadline and it’s plugin within Houdini