Next Limit Technologies Announces RealFlow | Cinema 4D 2.0 – Fluid Simulation in C4D
Next Limit just unveiled RealFlow | Cinema 4D 2.0, a version of Realflow that is feature limited for Cinema 4D which will allow for professional fluid simulation within c4D. Certain features of the full standalone version are pared down to create a software aimred more at motion graphic professionals, and also costs $300 less as a result, ringing in at $545 for a limited time, then to the same $795 pricetag as the current Realflow C4D version.
One of the new features in the package is finally support for Dyverso. Introduced in Realflow 2015, Dyverso is a fast GPU accelerated method to simulate liquids, granulars, viscous and viscoelastic substances, but also rigid and elastic materials. All of these different simulated fluids can also interact with each other and through objects.
Other new features for RF C4D 2.0 are Viscous and Viscoelastic Substances, Interacting Fluids (interaction between different containers), and Rigid and Elastic materials. Others:
- Daemons can now be controlled through Cinema 4D’s native falloff functions
- Meshing of cached fluids is now possible
- Completely Alembic-based pipeline
- Speed and memory improvements
- Better collision handling
- Use image maps for an object’s friction, stickiness, roughness, etc. to influence particles
If you’re a Realflow user and are interested in what was removed for this Cinema 4D version, see the comparison featurelist.