Tutorial – Creating Viscous Fluids Using the Dyverso Solver in RealFlow 10
One of the first fluid simulation software packages I learned was Realflow and it is still a strong industry leader for creating dynamic fluid fx.
Dyverso is one of the solvers within the application, and used for efficient simulation of mid to small scale fluids. (also it sounds like a superhero) It also optimized for multi core CPUs paired with GPU acceleration which makes it quicker than all CPU methods. These fluids can interact with static, rigid, and soft bodies, other RealWave surfaces, and create their own wet maps.
This short eight minute RealFlow 10 tutorial will show how to create a high viscosity Dyverso simulation by using an animated spline to pour the liquid over the geometry: